You can do two things here to gain points. It's not mandatory, as there's lots of other skill checks in New Vegas. How do I get to the Boomers without being blown up? The first example happens if the Courier asks about the origins of the NCR Exiles proper where there'll be a playable flashback of Gray, the NCR recruiter, during the battle of Helios One. Two years of guerilla fighting against the NCR followed, culminating in Operation Sunburst in 2276. 5- Full region (emergency output level) what does this mean? The NCR established a firm foothold in Helios One and its vicinity, although due to a stroke of bad luck, an incompetent con artist was hired to act as the facility's principal engineer. videogame_asset My games. It also contains the control system for two experimental satellite weapon systems, the self defensive system Archimedes I and the offensive system Archimedes II. The Best Games Like Fallout New Vegas. From there, the NCR soon set its sights on the HELIOS One solar plant. ALL RIGHTS RESERVED. It just ends. It also contains the control system for two experimental satellite weapon systems, the self defensive system Archimedes I and the offensive system Archimedes II. [1] The military side of affairs was handled by Brigadier General Scott Lowe, who oversaw the testing of the weapon on site. The facility is secured by an NCR detachment under the command of Lieutenant Haggerty. The yard is located immediately north of the main building, dominated by the solar collection tower. Fallout: New Vegas, normally reactive, stops short of letting you continue the game and enjoy the ultimate consequences of your actions once the credits roll. To activate the mainframe, see the article That Lucky Old Sun. (2) Connect to the HELIOS One mainframe from the western reflector Caring Together Lompoc. Military grade robots swarmed the corridors of the tower, including protectrons, Robobrains, Mister Gutsies, and/or sentry bots (dependent on the player's level). From the first area, the level continues through a double-wide door and down a sloping corridor guarded by a leveled security bot. Some "Bad" choices won't necessarily screw up your chances at getting a better ending or experience, it'll just make it a slight bit more taxing. Established before the Great War as a next generation solar power plant, hailed as the Dawn of a Golden Age, Helios One was more than just a renewable source of energy. I can't seem to find that option. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It won't attack the player and cannot be killed. The one I’d look back onto and think “Yeah, that’s how I’d have wanted all of my New Vegas Playthroughs to end”. The first three just send power to different places, giving you rep with different factions. Both paths have doors that adjoin the final room, which contains the elevator going all the way up to the observation level. However, this does not prevent them from being deactivated a second time. The Helios One power plant has hidden potential, but you have to get it working again to access it's power. Option 4 (Archimedes II), and trusted by Ignacio Rivas. [2] Tests of the orbital weapon proved to be less than successful, as while both the orbital cannon (Archimedes II) and the array of smaller lasers dedicated to facility defense (Archimedes I) were successful, they resulted in a 2.5 minute downtime at the facility and system-frying power fluctuations in nearby installations, including Hidden Valley and Black Mountain. On my old run-through I saved and did the Archimedes option just to see what would happen, then the entire plant burst into flames and I became vilified with the NCR. Endorsements. When asked by Lieutentant Haggerty … Version. Fallout: New Vegas, normally reactive, stops short of letting you continue the game and enjoy the ultimate consequences of your actions once the credits roll. Elijah, still believing that the plant contained an unprecedented military advantage, refused to leave the plant, and forced the Paladins to continue defending it. That Lucky Old Sun is a side quest in Fallout: New Vegas. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. Archimedes I is the plant defense option (available in a different menu) that kills everyone. The door at the bottom leads into another narrow corridor, which connects to a large vertical room, with several levels of catwalks, protected by a Gutsy. The range on most light units is from 90 to 240 seconds. i got pissed and respawned/walked away. He was unable to bring the facility to even moderate operational status, leaving it stuck at 1% efficiency. His attempts are overseen by Ignacio Rivas. 2. The location can be technically fast traveled from, but this is not advised due to the likelihood of breaking scripted sequences. 1 Synopsis 2 Walkthrough 3 Quest stages 4 Notes 5 Behind the scenes 6 Bugs If Helios One's efficiency is brought up, it could power the Mojave Wasteland; however, Helios One hides a deadly secret deep within the facility as well: Archimedes II. You can agree, or you can divide the power equally. The Courier can ask her for access to the plant. There are also two mirror control terminals set up in small shacks, and several tents erected by the NCR troopers guarding the facility. And should the worst come to pass, grant me forgiveness. When the Brotherhood retreated, they enabled the security systems. Now we have 58 cheats in our list, which includes 4 cheats codes, 18 unlockables, 24 glitches, 12 secrets. 2. Placed at the top of the tower, this circular deck forms a spiral, divided into two distinct levels. Helios One is a massive solar power plant in the Mojave Wasteland, and you can either destroy it, harness it for yourself or turn it back on for the NCR or the Followers of the Apocalypse. The room beyond contains four more protectrons locked in more shielded charging stations. thanks to this thread, i went … Since the various New Vegas factions are all hungry for Helios One's energy, distributing that power to certain regions and factions can win you better reputation ratings. Despite the Brotherhood being in control of far superior equipment, such as energy weapons and power armor, the Brotherhood had no reinforcements, and were gradually worn down by NCR's attacks. Unfortunately, due to the incompetence of Fantastic, they are stuck and barely work. The door to the right in the initial corridor opens into a room contains some desks, skeletons and two Poseidon Energy ID cards. chevron_left. The western terminal is guarded by mines, bear traps, and a rigged shotgun, while the eastern terminal is guarded by attack dogs. (3) Follow the GPS marker to the Forlorn Hope supplies. The occupation of HELIOS One was a decision made by Elder Elijah who intended to unlock the secrets of the power plant. 417. The observation level contains no hostiles. If you weaponized HELIOS One and want to get your weapon you’ll have to head to New Vegas. (2) Go to HELIOS One to ask about Forlorn Hope supplies. Fallout: New Vegas Walkthrough - Helios One - Altered Gamer 1.2. I knew one thing, though : The Courier I was playing as this time had to be THE Courier 6, the one with my “perfect choices” and “perfect ending”. The Mojave chapter operated freely amid the Vegas wastes for several years, carrying out many reclamation missio… Hmmm, i kinda confused. At the top is the reflector control panel, which activates the panel tracking sequence and completes That Lucky Old Sun. © 2021 GAMESPOT, A RED VENTURES COMPANY. The Vault - Fallout Wiki is a Fandom Gaming Community. The occupation of Helios One was a decision made by Elder Elijah, who intended to unlock the secrets of the power plant. 3. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "helios best choice (spoiler)". The Mojave chapter operated freely amid the Vegas wastes for several years, carrying out many reclamation missions without serious opposition. [5], The NCR launched the operation to capture Helios One. It is also an achievement/trophy. How do you get the key to open a set of doors in sunset sarsaparilla headquarters. A new Fallout: New Vegas mod adds a new post-game experience that really takes the player’s actions into account.. Download: Manual; 0 of 0 File information. Any protectrons deactivated prior to setting off the laser tripwire, will reactivate and become immediately hostile. Talk to him to get a Big Book of Science, 3 Stimpaks, 2 Doctor's bags, and a large amount ofFollowers of the Apocalypse reputation. Science/medical build- put it to the full region to gain a big book of science and lots of FoA fame. 5 overloads the plant until it blows up, sending power nowhere and permanently disabling the place. Games. The door at the top level, beyond the war room table, leads to the observation deck. You are not alone. Lompoc is here for you! As soon as you complete the game, it ends. Helios One is a Poseidon Energy concentrated solar power plant that used to, and potentially still can, generate and provide power to the Las Vegas Strip and regional power grid. Brotherhood survivors retreated to Hidden Valley, while the NCR regrouped at the newly occupied Helios. The reason being that the agreement between House and the NCR stipulates that the Strip gets 10% of the power from Hoover dam (don't quote me on that number) and so by sending the energy from Helios to the Strip there will be more power available for use by the NCR while the Strip still receives an amount equal to 10% of what the dam generates. It also contains the control system for two experimental satellite weapon systems, the Archimedes 1 and Archimedes 2. The negative NCR rep is separate, just don't hit the "Arm Plant Defenses / Archimedes I" option and you'll be fine. At the entrance on the south side of HELIOS One there is an NCR officer named Lt. Haggerty, who is the head of the NCR detachment guarding the plant. HELIOS One is a pre-War Poseidon Energy solar power plant that used to, and potentially still could, generate and provide power to the New Vegas Strip and other regions as well. The defense would like the above statement stricken from the court record. The chapter's leader, Elder Elijah, disappeared without a trace. By the time the retreat signal was given by Paladin McNamara, more than half the chapter lay dead in the dust. The player has to gain the trust of the lieutenant or gain entry via a locked door on the eastern side of the building. [6] When they finally set out to locate and destroy remaining Brotherhood forces, they were nowhere to be found.[7]. What are some choices you always make in every play-through? 61,906. Helios One terminals; Terminal, "Can I Tell Him? At the moment, there are only a few features. That's weird. I don't think there is any change with them because they don't really know what you did with the power, since Fantastic is an idiot and Ignacio doesn't care about the NCR. It doubled as a research and development facility for the U.S. Army's top secret orbital energy cannon, Archimedes II. The Brotherhood's HELIOS One. Amonkira, Lord of Hunters. I just like to do the Helios quest in their favour and stop the nuke in LR to get a boosted fame when I enter the Mormon fort the first time. (SPOILERS), Land mines, booby traps, and a gullible player (spoilers for 11 year old game). We hope information that you'll find at this page help you in playing Fallout: New Vegas on PC platform. As NCR soldiers scouted the interior of the plant, they discovered that the Brotherhood had left them with one last nasty and spiteful goodbye in the solar collection tower before departing. Above the solar collection tower, a Mark II/IV/VI/VIII turret with a Stealth Boy cloak can be found. Having joined the "Poseidon Family" when they began work, employees of Helios One were expected to keep company projects a secret; carelessly discussing developments could pose a threat to national security if the communists got wind of Poseidon projects. 4 sends power to some unknown place, which enables Archimedes II once you find the C-finder. The left corridor contains a single protectron locked in a shielded charging station, beyond which is a door secured with a laser tripwire (disarm with an 85 Repair or 67 Science skill). Downstairs is a small room with two pulse grenades on a shelf and an average safe containing pulse grenades, pulse mines, and assorted loot. ", Helios One terminals; Terminal, Terminal 1, and Terminal 2, Upcoming Visit, Helios One terminals; Terminal, ARCHIMEDES Testing, Fallout: New Vegas Official Game Guide faction profiles, Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland, http://forums.somethingawful.com/showthread.php?threadid=3439576&userid=0&perpage=40&pagenumber=207#post403516329, https://fallout-archive.fandom.com/wiki/Helios_One?oldid=2043362. The solar collection tower is a complicated affair. (1) Talk to Quartermaster Mayes. Triggering the tripwire will activate and release the robots. Helios One appears in Fallout: New Vegas and is mentioned in Dead Money. Think i'm going for that, i thought that one was gonna give me huge negative reputation from NCR. A private, invite only, maker space, inspired by Mischka Ravensfuri, Jess Roe, and too many others to count. If Big Sal (Omertas) is killed, can you still do How Little we Know, later ? 432 were here. When you are given the choice on where to send Helios One's power Arcade will suggest sending the power to Fremont and Westside. Fallout: New Vegas is a post-apocalyptic action role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks.It was announced in April 2009 and released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 19, 2010. This page contains Fallout: New Vegas cheats list for PC version. That Archimedes option sounds great actually. I can't seem to find that option. The hologram map in the Archimedes room is reused from. The interior of the building is dominated by long hallways and catwalks, still bearing the scars of the pitched battle that occurred there when the NCR stormed the facility. No 4 seems to be ok, the scientist had no idea what exactly happened and didn't blame me neither. Speech 30 - Lie and say the player character's brother works there. Outnumbered by NCR soldiers, a pitched battle took place. You're browsing the GameFAQs Message Boards as a guest. Here goes...i choose Configure power grid 1 - Mccarran and Las Vegas strip 2- Fremont and westside 3- Full region 4- Archimedes II (i should choose this one for the laser,right?) Here goes...i choose. Ask any Fallout fan, “Which is the best game out of the Fallout series?” There is a pretty good chance that they might say “New Vegas.” With its immersive RPG elements, choice-driven story, and quirky NPC’s, it is understandable as to why it is the most memorable installment in the series. Unique DLs-- Total DLs-- Total views. If you choose to divide the power equally you are going to need 7 Intelligence to say: (1) Talk to the idiot wearing sunglasses in the back of the HELIOS One plant building. The bunker exits into the mirror yard. [3][4], After centuries of disuse, the Brotherhood of Steel discovered the facility. I sent it to McCarran and the Strip. Speech is very useful in New Vegas. Hmmm, i kinda confused. There weren't many skill checks that I … It'll open a lot of options up for you. Due to the low power output, the facility is considered of low strategic value and suffers from a lack of manpower and supplies. Caring for a senior loved one or friend? 1 Background 1.1 Before the War 1.2 … The bottom of the catwalks exits into winding corridors branching left and right. close. To my dissapointment, i found out that i can't re-send the power to the Archimedes 2. level 2 Fallout: New Vegas. It does, however, hold the central mainframe used to control the plant. So i choose 4 And then it asks me to initiate reflector retargeting. I chose to side with Mr. House. One of the highlights of every Fallout game is the companions that you meet along the way, with this becoming a staple of the franchise and something that is now expected with every release.. With each different companion that has been included in the game comes a totally different personality, traits, and benefits, with every companion bringing different quests that add to your game experience. [8] Not being willing to divert manpower and resources towards such a hazardous undertaking and with no way of remotely shutting down the security system, the NCR command instead ordered the tower to be on lock-down, and had it secured in way that required permission from two separate security terminals before it could be entered. Fallout: New Vegas is about as perfect a Fallout game can be with one notable exception. In the meantime, please check to see if there is a If you have any ideas for a new feature/alteration, leave a comment on this file or send me a PM and I may consider adding it to the mod in a future update. Ignacio Rivas was posted by the Followers of the Apocalypse to research the facility independently and ensure that the ignoramus hired by the NCR would not figure out a way to unlock the facility's dark secrets. In Freeside, near the Freeside East entrance, you’ll find the store Mick and Ralph’s. You can’t go back and see what your actions (or inactions) did the to the Mojave Wasteland. This is what causes the red tick mark around the tower. i went to helios one a week or 2 ago, and the lady was a bitch to me. It just ends. Opposite the entrance is an unlocked door to a small room containing several frag mines (both active and inactive) and an easy turret control terminal. Helios One's location script was written by. [5] In 2274, the NCR had officially set up a base at McCarran International Airport. During the day two kids named Max and Stacey will be running around. Is Fallout new Vegas The Best in the series? (4) Return Fallout New Vegas. After centuries of disuse, the Brotherhood of Steel discovered the facility. Euclid's C-Finder targeting the desired target, Euclid's C-Finder firing on the desired target, HELIOS One billboard from the Fallout: New Vegas Official Game Guide Collector's Edition. And Now for Someone Completely Different: Unlike New Vegas, the player will be put in the shoes of various other characters depending on choices made. Upon returning to HELIOS One no longer in my Legion outfit, the NCR started blasting on me anyway. The effect looks great, although personally I'd prefer it without the 'impact' rocks just because of how it looks when the beam impacts above the player. If I recall correctly, #5 puts out so much power to the area, it shorts out the Arch II laser, don't pick it if you want it. hey thanks for this great thread. Helios One is a Poseidon Energy concentrated solar power plant that used to, and potentially still can, generate and provide power to the Las Vegas Strip and regional power grid. Computer-controlled solar arrays surround it and, in theory, track the sun, reflecting its rays at the collection tower. At the northern end of the facility lies a reinforced bunker where Fantastic tries to make the power plant work. Further development was precluded by the destruction brought by the Great War. i tried to ignore her and walk in like a rock star, immune to rules, and they gunned me down. She is inclined to turn them away, however one can get her to change her mind with one of the following options: 1. My favorite playthrough so far has been one in which I focused on Speech, Science, Medicine, and Barter. Grant that my hands be steady, my aim be true, and my feet swift. Talk to him to get a 2 Stimpaks, a Doctor's bag, and a small amount of Followers of the Apocalypse reputation. Where do you find the key for the 2nd floor of the broadcast building at Black Mountain? Science 30 - Point out that the tower isn't working right and offer to help. This page was last edited on 16 February 2018, at 19:50. The building's automated defense system had been activated, and the halls and corridors were now crawling with active and heavy armed security robots and turrets, meaning that the getting at the innards of the building was extremely dangerous. One of the hardest next to BoS, yet it's not that spectacularly hard to max out the rep with them, all you need is a ton of special meds you can donate (roughly 60).

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